Insert Delete GetRandom O(1)

Tags : leetcode, cpp, medium

Implement the RandomizedSet class:

You must implement the functions of the class such that each function works in average O(1) time complexity.

Examples #

Example 1:

Input
["RandomizedSet", "insert", "remove", "insert", "getRandom", "remove", "insert", "getRandom"]
[[], [1], [2], [2], [], [1], [2], []]
Output
[null, true, false, true, 2, true, false, 2]

Explanation
RandomizedSet randomizedSet = new RandomizedSet();
randomizedSet.insert(1); // Inserts 1 to the set. Returns true as 1 was inserted successfully.
randomizedSet.remove(2); // Returns false as 2 does not exist in the set.
randomizedSet.insert(2); // Inserts 2 to the set, returns true. Set now contains [1,2].
randomizedSet.getRandom(); // getRandom() should return either 1 or 2 randomly.
randomizedSet.remove(1); // Removes 1 from the set, returns true. Set now contains [2].
randomizedSet.insert(2); // 2 was already in the set, so return false.
randomizedSet.getRandom(); // Since 2 is the only number in the set, getRandom() will always return 2.

Constraints #

Solutions #


class RandomizedSet {
    map<int,int> set;
    map<int,int>::iterator i;
public:
    
    RandomizedSet() {
        i = set.begin();
    }
    
    bool insert(int val) {
        if(set.find(val) == set.end()){
            set[val] = 17;
            return true;
        }
        return false;
    }
    
    bool remove(int val) {
        if(set.find(val) == set.end()){
            return false;
        }
        set.erase(val);
        return true;
    }
    
    int getRandom() {
        auto i = set.begin();
        advance(i, rand()%set.size());
        return i->first;
    }
};

/**
 * Your RandomizedSet object will be instantiated and called as such:
 * RandomizedSet* obj = new RandomizedSet();
 * bool param_1 = obj->insert(val);
 * bool param_2 = obj->remove(val);
 * int param_3 = obj->getRandom();
 */